A model of competition in the workplace: a learning in games approach.

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dc.contributor.advisor Pellizzari, Paolo it_IT
dc.contributor.author Spina, Edoardo <1991> it_IT
dc.date.accessioned 2015-10-07 it_IT
dc.date.accessioned 2016-03-21T15:21:47Z
dc.date.issued 2015-10-21 it_IT
dc.identifier.uri http://hdl.handle.net/10579/7374
dc.description.abstract We study a model of competition among coworkers within a firm, where workers compete for a wage bonus assigned to only a fraction of them on the basis of the level of costly effort they choose to exercise. We analyze it from a learning in games perspective, under both fictitious play and reinforcement learning. The main result we find is an inverted-u shaped relationship between the average level of effort provided by workers and the fraction of them receiving the bonus, with a maximum reached when more than half workers are given such bonus. it_IT
dc.language.iso it_IT
dc.publisher Università Ca' Foscari Venezia it_IT
dc.rights © Edoardo Spina, 2015 it_IT
dc.title A model of competition in the workplace: a learning in games approach. it_IT
dc.title.alternative it_IT
dc.type Master's Degree Thesis it_IT
dc.degree.name Economia - economics it_IT
dc.degree.level Laurea magistrale it_IT
dc.degree.grantor Dipartimento di Economia it_IT
dc.description.academicyear 2014/2015, sessione autunnale it_IT
dc.rights.accessrights closedAccess it_IT
dc.thesis.matricno 987180 it_IT
dc.subject.miur it_IT
dc.description.note it_IT
dc.degree.discipline it_IT
dc.contributor.co-advisor it_IT
dc.date.embargoend 10000-01-01
dc.provenance.upload Edoardo Spina (987180@stud.unive.it), 2015-10-07 it_IT
dc.provenance.plagiarycheck Paolo Pellizzari (paolop@unive.it), 2015-10-19 it_IT


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