Co-branding as a marketing strategy: its implementation in the gaming industry

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dc.contributor.advisor Vescovi, Tiziano it_IT
dc.contributor.author Dal Col, Chiara <1997> it_IT
dc.date.accessioned 2023-02-18 it_IT
dc.date.accessioned 2023-05-23T12:57:38Z
dc.date.issued 2023-03-10 it_IT
dc.identifier.uri http://hdl.handle.net/10579/23276
dc.description.abstract The goal of my research will be to shed light on the decision of global companies to practice co-branding as a marketing strategy with a particular focus on the same applied to the world of gaming, analyzing specifically the platform "Fortnite" and the collaboration with the fashion luxury brand Balenciaga. it_IT
dc.language.iso en it_IT
dc.publisher Università Ca' Foscari Venezia it_IT
dc.rights © Chiara Dal Col, 2023 it_IT
dc.title Co-branding as a marketing strategy: its implementation in the gaming industry it_IT
dc.title.alternative Co-branding as a marketing strategy: its implementation in the gaming industry it_IT
dc.type Master's Degree Thesis it_IT
dc.degree.name Management it_IT
dc.degree.level Laurea magistrale it_IT
dc.degree.grantor Dipartimento di Management it_IT
dc.description.academicyear 2021/2022 - appello sessione straordinaria it_IT
dc.rights.accessrights closedAccess it_IT
dc.thesis.matricno 862044 it_IT
dc.subject.miur SECS-P/07 ECONOMIA AZIENDALE it_IT
dc.description.note it_IT
dc.degree.discipline it_IT
dc.contributor.co-advisor it_IT
dc.date.embargoend 10000-01-01
dc.provenance.upload Chiara Dal Col (862044@stud.unive.it), 2023-02-18 it_IT
dc.provenance.plagiarycheck None it_IT


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