Abstract:
The thesis is focused on the design and the comparison of a number of interaction techniques for VR, applied to a scenario characterized by a number of tasks that are representative of a 3D immersive experience, like the navigation and the interaction with the scene’s objects.
The interaction techniques will be applied to an experience designed for the cultural heritage domain and that will involve the exploration of a theater and the selection of sceneries.
The interaction techniques will be evaluated with a group of users in relation to different parameters, including embodiment, presence, engagement, immersion, perceived workload.